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A lot of Elden Ring players like to use a seamless co-op mode to help make playing with friends less of a pain, and director Hidetaka Miyazaki says that's ok with him.
To say that playing online with your buds in FromSoftware games isn't the simplest thing in the world is possibly a bit of an understatement. You can't just send a request to your friend and stay playing together without any interruptions (bar internet troubles), instead you need to summon one another with certain items. If one of you dies, you have to do that all over again, so it's not exactly a smooth experience. That's why Elden Ring's seamless co-op mod exists, just to make playing with your friends a little bit easier. And in a recent interview with PC Gamer, Miyazaki was asked about his thoughts on the mod, and that particular way of experiencing the game.
"It's definitely not something we actively oppose or want to downplay, wanting to go through the whole game together," Miyazaki responded. "In terms of where we were with Elden Ring, it was simply a case of wanting that more loose, casual style - drop in, defeat a boss, drop out. It doesn't put any technical restrictions on the player, it just sort of lets them complete this focus and then move on, so to speak." Essentially, if you ask FromSoftware, you're in the clear (though hopefully publisher Bandai Namco doesn't have any intention of getting rid of the mid, given previous actions towards Tekken mods).
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